﻿using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using CardGamesLibrary.Cards.Piles;

namespace CardGamesLibrary.Cards
{
    /// <summary>
    /// A hand is the subset of cards held at one time by a player during a game.
    /// </summary>
    public class Hand<TCard> : CardPile<TCard>
        where TCard : Card
    {
        public Hand()
        {
           
        }




        public override bool CanAdd(TCard item)
        {
            return true;
        }
    }
}
